Church in The Darkness
Platform: Xbox One, PC, PS4
Developer: Paranoid Productions
Publisher: Paranoid Productions
Release date: TBA 2017
Author:S.A.
Games that have more to them these days than a run and gun style of game play are as a can be, despite marketing to state otherwise. That’s why it’s refreshing when we see Indie games that have both story and depth. It allows us as gamers to feel like we went through a truly trying experience, and that the adventure we embarked on was hardly for nought.
That said, in enters The Church in the Darkness.
As the trailer has no doubt hinted to you the game play focuses on the 1970’s, and focuses on a religious cult called ‘The Collective Justice Mission’. The organization, which is headed by Isaac & Rebecca Walker, want the public to believe in a very ‘radical’ form of socialism. However they find very little support in the states, and find themselves to be labelled radicals. Thus causing them and their ‘group’ to flee the country to South America.
Well this sounds like the set up for a lovely fairytale…right?
In South America they live in relative silence, and have built a their own little community in the jungle. Yet relatives of the involved members begin to become worried, what is happening up their in the jungle…away from prying eyes.
Thus in steps us, Vic, a one time police officer and now full time infiltration specialist it seems. We jump into the scene at the request of our sister to check on her son, Alex. Our mission is simple enough, find out if the individuals living in this town are just separatists who got tired of society, or individuals with a much darker secret looming beneath the surface.
The story line is seemingly affected by our game play, so as we progress in this top down mystery game. We must decide wisely on how to progress. Should we avoid detection through stealth, and leave the ‘innocent’ people of this town alive. Or perhaps we can kill anyone who gets in our way, after all the people here might be guilty of something….we just don’t know what.
All in all this game is shaping into something I’m more than likely to buy in the new year, and encourage all of you to at least look into as well. Our job as gamers is to support the underground gaming world, so new ideas can keep coming forward.
This idea just happens to be a keeper.
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