Mafia III
Platform: PC, PS4, Xbox One
Developer: Hangar 13, 2K Czech
Publisher: 2k Games
Release date: TBA 2016
Author: S.A.
I’m not going to lie, the Mafia games do little for me in terms of game play or even story. Often featuring what I feel to be predictable characters and played out plots. It often felt like a cross between an assortment of games. The mixture of the game focused on Assassin’s Creed, with reoccurring missions and a “conquer” each area mindset. Then throw in a wannabe first person shooter and poof, out came Mafia. However, while I don’t think Mafia III will be any different than it’s predecessors, I’ll hold back judgement until I actually get my hands on the game.
O look…lets kill those enemies…to conquer this area…to do it again the next block over…
Mafia 3 takes place during 1968, and centres around our main protagonist Lincoln Clay. He’s a biracial orphan and Vietnam veteran with more than a few chips on his shoulder. As a man without a home, he has been constantly look for a family. This caused him to join the Vietnam war and find brothers in arms, then later join the “Black Mob” upon his return to New Orleans. However, things go south when his crew is killed by the Italian mob and he is left for dead. With hatred and revenge fuelling his actions, Clay attempts to start his own criminal organization and strike back at the Italian Mob.
The game itself is an action adventure played from a third person perspective. The back drop is set in New Orleans and features an open world design which allows for players to freely roam the city streets. The way through which a player can engage missions in this game is truly up to them. Often allowing players to choose between a more straight forward approach that involves a variety of weapons, with shotguns and revolvers letting loose with their bullets to eliminate your foes. Or players could engage in a more stealthy type of game play, moving silently and deadly amongst their foes and striking only when necessary. If all else fails, brutal melee combat seems capable of young Lincoln. The players having access to his devastating execution moves and military training. As an added bonus, for those of you who leave your opponents alive, you can interrogate non playable characters after defeating them in order to learn more information on mission objectives. Much like previous games, you can overrun areas in town and own them like they were your own property or zone.
All in all, Mafia III seems to be shaping up to be a repeat of previous games in the series. However, I’m always ready to be smacked in the face by a startling brilliant game.
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